Skyler Hektner

About Me

Gameplay engineer with 4 years of industry experience developing real time multiplayer action titles using C++ and C#. Proven track record self starting in proprietary tech stacks, managing stakeholders, and iterating quickly with a customers first mentality. A friendly and goal oriented team member who emphasizes knowledge sharing, engineering best practices, systems stability, and ease of content authorship.

For a more concise professional summary, please see my resume. This website is an exhaustive portfolio I made to showcase everything I have worked on, small side projects included!


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